This Route Zero puzzle will eventually reveal its secret but even with this singular obtuse repeating loop, the game always maintains a meditative, hypnotic atmosphere which rarely grates or wastes the player’s time. A change of direction (or designated driver) reveals new items, occasional points of interest and unfathomable road signs. Act III onwards transfers you to Route Zero, a strange looping road with vector graphic images appearing as you drive past in one direction. Once you’re on Route Zero, you’ll become very confused, but in an enjoyable way… Maps To The Starsĭuring Acts I and II, you frequently revert to a map of the local road system and control a wheel to represent Conway’s truck to investigate different landmarks with new locations opening up as certain events are triggered. Across the five ‘Acts’, you will gain new team members, all of whom add a new perspective and opinion which manifests itself in additional dialogue ‘trees’ and conversations. Related Content – Best PS4 Indie Games – Excellent Games Everyone Should PlayĪs the story unfolds however, this quest fades into the background as you become drawn into each of the scenes, all with their own individual stories to tell and new people to meet. Your main quest to deliver the final parcel involves trying to follow an intricate web of clues and misdirection from the eccentric and lonely characters in order to locate the mysterious Kentucky Route Zero which you have been told will lead to your destination: Dogwood Drive. There is an abundance of text to read, but the majority of it is eloquent, intelligent and interesting so it usually feels like there is character or story development with each interaction. Grab your reading glasses and settle down for some quality exposition, and a sprinkling of conversation choices.Ĭlicking on the text icon opens the dialogue box where you read the conversations as they play out, with multiple choices available for your responses, and later in the game, with multiple character responses if you decide you would prefer someone else to chip in. A text box and a name underneath is where you can interact with other characters. Action icons are usually represented by an eye to signify an object worth investigating. Gameplay is primarily handled via low polygon characters which can be moved in 2D across beautifully drawn simple 3D backdrops. Accompanied by his deadpan dog, he travels to a series of godforsaken haunts in his ailing delivery van, meeting a cast of disparate, struggling but oddly upbeat characters along the way.Įach chapter in the story is bookended by a theatrical title and number – Act I, Scene III and so on. Conway is an ageing delivery man who seems to be at the end of his working life, aiming for one more delivery to an address on Dogwood Drive.
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